Category Archives: Uncategorized

Terrain Maps: A terrible (but awesome) way to make terrain traversal

Early on in my project, I typed up some placeholder code to deal with the player colliding with the terrain. Essentially, it did a check to see if the player was inside of the ground. If he was, keep pushing … Continue reading

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Jackson’s Top 5 Games of 2010

Oh no, one of these? I’m afraid so. Considering that A) Neither of us post on this website enough, B) I’m a narcissistic, egotistical, self-centered pillock, and C) It’s the day before New Years Eve, I thought it was a … Continue reading

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