Published 16. August 2010 at 7:36 pm - No Comments
Let me start off by saying that the second podcast is ready, but I’m having some issues on the site. I’ll have it up by tomorrow, I think.
Okay, well I’ve fixed a few of the terrain editor glitches. You can no longer stack tiles, and deleting tiles is as easy as pressing “B”....
Published 12. August 2010 at 11:01 pm - No Comments
Just a quick youtube video to show how the terrain editor is coming along. I just recorded the podcast with Jackson, so I don’t feel like talking too much. Later folks!
Terrain Editor Basics
Update: Huh, embedding isn’t working? Bah, I’m not dealing with that now. Maybe I’ll fix...
Published 10. August 2010 at 4:52 pm - No Comments
All right, I’m starting to get into the meat of the game, so there’s a bit going on over here. Mainly, I’ve started creating the tool that I will use to make the levels. For now, it’s all placeholder art, meaning that I’m going to be making changes to the graphics/assets...
Published 9. August 2010 at 4:00 pm - 2 Comments
Right then, let’s talk about Forgotten. Right now you know nothing about the game aside from what it’s called and what platform it’ll be on. It’s time that changed.
Story
Forgotten is a story of a man’s obsession and unrequited love. The main character is a misanthropic...
Published 7. August 2010 at 7:02 pm - No Comments
In case you didn’t see, the first episode of our podcast is up! If you’re too lazy to click on the top of the page, then you can click this link right here.
On an unrelated note: A picture of a duck.
Published 5. August 2010 at 8:28 pm - No Comments
In case you didn’t see Duncan’s post, Starlight got delayed again. After crying into my bed pillow for fifteen hours, I came to a conclusion about my own project. Remember what I said in the “Intro to Forgotten” post about the game being developed for both the Xbox 360 and PC?...
Published 5. August 2010 at 6:39 pm - No Comments
I have some small things to go over, so I thought I would get them out of the way. No lead-ins here, let’s just get to it.
Starlight Delays
Well, the Xbox 360 Indie gamesĀ marketplace has a pretty involved system for getting games through. To put it simply, Starlight is having trouble getting...
Published 4. August 2010 at 2:42 pm - No Comments
Because social media websites are all the rage right now, I made some pages for Kanro on various websites. I figured I would post links to them here in case anybody cares.
Our YouTube channel
Our Facebook page
Starlight’s Facebook page
Forgotten’s Facebook page
My Twitter
Published 3. August 2010 at 9:08 pm - No Comments
When I left off, I was working on ideas for my new, unnamed game. Specifically, I was trying to come up with an idea for the central, most important town in the game. I wasn’t really getting anywhere, so today I decided to take different approach, and come up with ideas for specific buildings....
Published 2. August 2010 at 6:31 pm - No Comments
Fun fact: Duncan isn’t the only one making video games on this website. I’m making one too, and I figured it’s time that I start talking about it.
First, the basics. My game is called Forgotten, it is an adventure game, it focuses heavily on its story, and it is being developed for...
Let me start off by saying that the second podcast is ready, but I’m having some issues on the site. I’ll have it up by tomorrow, I think. Okay, well I’ve fixed a few of the terrain editor glitches. You can no longer stack tiles, and deleting tiles is as easy as pressing “B”. Also,
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Just a quick youtube video to show how the terrain editor is coming along. I just recorded the podcast with Jackson, so I don’t feel like talking too much. Later folks! Terrain Editor Basics Update: Huh, embedding isn’t working? Bah, I’m not dealing with that now. Maybe I’ll fix it later.